About me:
I’m a game designer with a real attraction to combat systems design and a love for making combat systems feel juicy, satisfying, balanced and impactful.
I incorporate my knowledge of VFX, audio, UX and general user feedback into my design to make players feel completely in control and satisfied with their experience.
When I’m Out of Combat:
When I'm not working on games professionally or personally, chances are I'm playing one, tinkering with some cool tech, hunting for cheap records or enjoying the perfect cup of loose leaf green tea.
Additionally I like to try new tech and love to learn the latest digital tools whether that be the latest game engine, vector / image editor, 3D program or something different and exciting.
Some games that inspired me:
This list is not exhaustive.
Other Projects:
I’m also passionate about Real-Time VFX, 3D art and rendering and some of those other projects I have made can be found here:
Links will direct to Artstation
Other Games I’ve made:
Not every game project gets a home page feature, but there are some other games I think are still pretty cool, if you’re interested.
Links will direct to Itch.io